[Playground Design Interactive Model]
A future playground design featuring ‘primary color’ ‘interactivity’ ‘shadow’ as the key words. Started with building prototype in cinema 4d, the first model is built using laser cutter and 3d printer on the second stage. Finally the playground model comes up, controlled by Arduino with servomotors, LEDs and supported with well-structured architecture plan.
In the playground people can interact with both the shadows because of its constant change and the other people by, by controlling the light source.